F.E.A.R. 2: Project Origin Hints

Section 3: Abominations and Reflex Injector

  • 1 of 5: Move ahead to find a flaming gas vent blocking the entrance to a storage room.
  • 2 of 5: Get the reflex injector from a shelf in the storage room, then go back to the doors that led to the valve wheel.
  • 3 of 5: Go past those doors and up some more yellow metal stairs, ready to SlowMo-blast the abomination that comes in from the right when you reach the top of the stairs. (Unless it appears earlier, which is possible.)
  • 4 of 5: Go through a door and along a passage to reach a room with a medkit and an intel item on a table.
  • 5 of 5: Move toward the unlocked sliding door past that to get a checkpoint save and move on to Section 4: Abominations Deluxe.