Get quick and convenient access to just the hints you need for F.E.A.R. 2: Project Origin, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
F.E.A.R. 2: Project Origin Hints
Find a weapon.
1 of 10: Wait through the starting story sequence and the radio transmissions to get this objective.
2 of 10: Push your hospital room's exit door open so you can go through it and get a checkpoint save.
6 of 10: You can use room 106's other door to reenter the hallway past its blocked double doors.
7 of 10: At the next hallway split, turn right for yet another intel item, then go the other way to reach two sets of double doors that lead to a large waiting area.
9 of 10: After witnessing a nurse being shot down, go through a "STAFF ONLY" door and on until you reach a large lab room.
10 of 10: Move forward to get Genevieve Aristide to see you and talk to you, which gets you the "Get to the T.A.C. Lab" objective. (Note that this objective will be completed while working on that one.)