The Feeble Files Hints

The Brain Room Vent

  • 1 of 20: To close that vent, you need to get up to that lever.
  • 2 of 20: You could do with some help from an experienced rebel here.
  • 3 of 20: You need to find some water for Mandrin.
  • 4 of 20: Maybe someone clever could help you.
  • 5 of 20: Like a huge brain.
  • 6 of 20: Get some slime from the vats in the brain room (you may not be able to see the hitbox name, as it is on the next screen).  You should also get a chain.
  • 7 of 20: Give this to Mandrin, and you get a key.
  • 8 of 20: He won't have keys to that many places, will he?
  • 9 of 20: Try somewhere in the rebel base.
  • 10 of 20: Like that cabinet.
  • 11 of 20: Now go back to the CCCC and crawl inside the vents.
  • 12 of 20: Use that bungee rope on the grille of the brain room vent.
  • 13 of 20: Remember that chain? Use it.
  • 14 of 20: Now tie that chain to the ring on the ground (from the outside).
  • 15 of 20: Hmm, this is a heavy problem.
  • 16 of 20: Maybe you can weight for a solution to come along...
  • 17 of 20: ...or perhaps just grab that antimatter weight from the research lab (turning it off first).
  • 18 of 20: Use that on the rope.
  • 19 of 20: Now climb the rope and switch the weight off.
  • 20 of 20: Voila! A closed vent!