Gobliins 2 Hints

How do I start taking care of Schwarzy?

  • 1 of 13: Schwarzy won't let you into the well, no matter what you do.  At least not as long as he has a clear enough head to know what's going on.
  • 2 of 13: Even guards get scared sometimes.
  • 3 of 13: That big monster in the middle of the screen looks like it could be very scary if you figure out what to do with it.
  • 4 of 13: There are several switches on this screen.  Try playing with them.
  • 5 of 13: If you send Winkle into the tunnel, he'll press the button that makes a door appear in the monster.
  • 6 of 13: Pick up the hatchet to reveal a button (W).
  • 7 of 13: Then, when the hatchet is up in the air, you can press that button to open the door in the monster (F).
  • 8 of 13: Well, what are you waiting for?  Go into the monster.
  • 9 of 13: Winkle's already tried playing with the switches in the tunnel.  Why don't you have Fingus do the same?
  • 10 of 13: Then you'll discover that Fingus makes the mouth on the monster move.
  • 11 of 13: Perhaps you can make the monster seem alive.
  • 12 of 13: Winkle talks whenever he goes into the monster.
  • 13 of 13: So combine the two -- press the button in the tunnel (F) and go into the monster (W).  The timing is a bit tricky here, but you'll get the hang of it after a few tries.