The Orange Box: Half-Life 2: Episode Two Hints

Strider #2 Tips

  • 1 of 5: This strider will run over to where it can blast the sawmill with its warp cannon, and you probably won't be able to stop it from doing that.
  • 2 of 5: If you took the car out to run over Strider #1's hunter, then you'll have to hurry back to the sawmill after killing Strider #1 so you can grab a sticky bomb from the dispenser port before it's destroyed.
  • 3 of 5: Put the sticky bomb on the car's bomb rack, then get in the car and await the best opportunity for running over this strider's hunter.
  • 4 of 5: As before, drive on past the strider after hitting its hunter, then turn around and go get the strider from behind with your car's sticky bomb.
  • 5 of 5: If you instead sniped the hunter and destroyed the first strider from near the sawmill, you won't have to rush back to it to get another sticky bomb. Other than that, you should do things pretty much the same way.