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The Hand of Fate Hints
What's happened to all of the people in Highmoon?
1 of 17: Have you been to the location marked "street" yet?
2 of 17: Then you probably saw the signs that someone has cast a trance spell.
3 of 17: You're going to have to make a potion to counteract the trance. Once you look through your spell book and what's available, there's really only one choice.
4 of 17: Try the skeptic spell.
5 of 17: The horseshoe can be found in the farmer's cellar. Make sure you get a lucky horseshoe.
6 of 17: Either of the horseshoes that points up will work.
7 of 17: You should already know where to get tears from a large lizard.
8 of 17: The dragon will cry when you take its water dish. Collect the tears in a flask, and give the bowl back to the dragon and take it again if you need to.
9 of 17: There's a giant rabbit statue on one screen.
10 of 17: And a mud puddle near the statue.
11 of 17: Get some mud and use it on the rabbit foot for a footprint.
12 of 17: To make sweet and sour sauce, you need to combine something sweet and something sour. Use the dragon's bowl for mixing (this is essential).
13 of 17: Vinegar is sour.
14 of 17: And the taffy from the barrel in the tavern is sweet, as is the root beer. Put either one in the bowl first, and then add the vinegar.
15 of 17: Make the potion and then go to the Altar of Doubt past the gorge (with the rope hanging over it). Another hint tells you how to cross the gorge.
16 of 17: Take each flask of serum and put it on the altar to make a full potion. You may have to make several trips to activate all the potions.
17 of 17: Give the potions to the three people in a trance (mustard salesman, sheriff, boatsman). They'll all wake up.