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Icewind Dale Hints
I found a mill. Anything of interest in there?
1 of 9: There's a few nice things, but you're going to have to clear out the goblins (and a couple orcs) in there first.
2 of 9: Enter up at the top, passing by a raving goblin on the way. (He won't attack you.)
3 of 9: On the upper floor, you'll run into an orc bandit named Uligar who'll demand all your money.
4 of 9: Come on, you're adventurers, and it looks like he just killed that family -- just start a fight with him. He and his cronies are really easy.
5 of 9: Nab anything he drops (it'll be pretty good), and then head down.
6 of 9: Kill off all the goblins in here.
7 of 9: If you want, open the door on the right of the room. There will be a boy inside.
8 of 9: If you've killed all the goblins here, and the orcs, you can convince him to leave and gain XP. (You have to offer to take him, but don't worry, because he'll go on his own.)