Jack Keane Hints

How can I restore power to the laboratory?

  • 1 of 13: Take a look at the outside of the lab and try to find the old means of power.
  • 2 of 13: If you head to the left of the building, you will see a broken windmill -- the former power source.
  • 3 of 13: We need to find a replacement for the windmill, and place it on the pole that's sticking out of the ground here.
  • 4 of 13: The two components we need can be found on the path leading up to the lab from the boat where Murphy left you.
  • 5 of 13: You will need a large central wheel to attach to the pole itself.
  • 6 of 13: It can be found in the pumpkin patch.
  • 7 of 13: Grab the cartwheel -- that will do for our central point.
  • 8 of 13: Now we need something that will blow in the wind, to place around the outside of the wheel.
  • 9 of 13: It can also be found before the lab, but a little further back.
  • 10 of 13: Head back to the docks and you will find the correct item.
  • 11 of 13: Take the fronds growing by the water. You may or may not need to use your knife to get them.
  • 12 of 13: Attach them to the cartwheel, then place it on the pole near the laboratory.
  • 13 of 13: This will restore power to the building.