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King's Quest VII Hints
Fourth Trip
1 of 10: The dark terror sounds familiar.
2 of 10: Remember the cave on the mountain top?
3 of 10: It is guarded by a terror, use the dream catcher to get by.
4 of 10: Show the dream catcher to the weaver of dreams.
5 of 10: Ride the tapestry to the land of dreams.
6 of 10: Release the nightmare from your dreamcatcher to chase the other.
7 of 10: Use the crystal on Mab to free her, and get the bridle.
8 of 10: To catch a ride on the wind, you need some stealth.
9 of 10: There is a place to hide behind the cave.
10 of 10: Put the bridle on the white wind as it flies by.