Magic Carpet 2 Hints

Notes

  • You have to start out in this cave realm by killing the Zombies.  Circle out of range until you get enough manna to go in for a kill.  If a spell is stolen from you, just run back over it to reclaim it.  To leave the room, you need to enter the mushroom circle at the edge of the room.  When you are fully charged, enter the headstone which appears.  This dumps you into a trap at location T.  Kill all the Zombies again, and then leave through the headstone right away.  The Sentinels are too tough for you at this time.  You can send a Possession level 2 spell into room B through a crack in the wall to the tunnel to claim the manna there.  Meteors will make the hole a bit larger.