Might and Magic VII: For Blood and Honor Hints

Black Potions

  • Black potions can be made by combining a white potion with another potion.  Only characters with Grand Master Alchemy skills can make complex potions.  The resulting potion has a power equal to the average of the powers of the two ingredients.  All potions appear as black bottles in the interface -- right-click on black potions to distinguish them.

    Potion 1        Potion 2        Result
    --------        --------        ------
    Accuracy Boost  Green           Pure Accuracy
    Endurance Boost Green           Pure Endurance
    Intellect Boost Orange          Pure Intellect
    Swift Potion    Orange/Yellow   Pure Luck
    Might Boost     Orange          Pure Might
    Personal. Boost Purple          Pure Personality
    Speed Boost     Purple          Pure Speed

    The potions in the group permanently increase the appropriate primary statistic by 50 points.

    Cure Paralysis  Purple/Red      Stone to Flesh
    Flaming Potion  Purple/Blue     Slaying Potion (adds "of slaying" to weapon)
    Divine Restor.  Purple/Yellow   Rejuvenation (removes magical aging)