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Might and Magic VII: For Blood and Honor Hints
Water Magic
1 of 4: Water Magic at Master level gets you the teleport spell of Town Portal, and at Grand Master gives you Lloyd's Beacon and makes Town Portal more useful. Teleport spells aren't nearly as useful as they were in Might and Magic 6 -- dungeons are smaller and easier, and you have less reason to need to escape by teleporting. But they can still be time-savers, especially to reach far away places like Mount Nighon on repeat visits. You can probably get most of the benefit of the spells with a Master in Water Magic, but if you end up in a lot of combat, a Grand Master can get you out much more easily.
2 of 4: Expert (requires 1,000 GP, level 4): Herald Whitecap in the Tularean Forest (tent south of Pierpont) or Karla Ravenhair in Avlee (Spaward)
3 of 4: Master (requires 4,000 GP, level 7): Tobren Rainshield (Dusk's Home) in Mount Nighon (main town)
4 of 4: Grandmaster (requires 8,000 GP, level 10): Torrent's in Harmondale