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Might and Magic VII: For Blood and Honor Hints
Alchemy
1 of 5: Most of the potions that you can mix provide similar benefits to spells -- at least until you get up to the Grand Master (Black) potions. And those come so late in the game and are so hard to mix with any frequency, that it may just be easier to buy the potions when you can find them. Still, a Master level Alchemy skill gets you Divine Power, which replenishes large numbers of spell points at high strength, and Divine Cure, which may come in handy on occasion. I wouldn't go out of my way to pick a Druid for the Grand Master Alchemy skill, but giving a Sorcerer enough skill points to reach Master level can help.
2 of 5: Learn: alchemists' shops
3 of 5: Expert (requires 500 GP, level 4): Bryce Watershed in the Bracada Desert (village south of the map center) or Edgar Willowbark in the Tularean Forest (north side of the main pier of Pierpont)
4 of 5: Master (requires 2,500 GP, level 7): Elzbet Winterspoon in Mount Nighon (village to the west)
5 of 5: Grandmaster (requires 6,000 GP, level 10): Lucid Apple in Avlee (island to the west)