Get quick and convenient access to just the hints you need for Might and Magic VII: For Blood and Honor, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Might and Magic VII: For Blood and Honor Hints
Repair Item
1 of 5: Few items break in this game, and with the Harden Item Layered Potion, almost no item will need repair. For the rare case when something breaks, you can probably do without until you can get to a shop to repair it. While Repair was very useful in MM6, it's not nearly as important in this game.
2 of 5: Learn: magic shops
3 of 5: Expert (requires 500 GP, level 4): Shane Thomas (Krewlen Residence) in Harmondale or Balan Gizmo in Stone City
4 of 5: Master (requires 2,500 GP, level 7): Thomas Moore in Tatalia (south of Tidewater)
5 of 5: Grandmaster (requires 6,000 GP, level 10): Gareth the Fixer in Erathia (southeast area)