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Might and Magic VIII: Day of the Destroyer Hints
How do I open all the locked doors upstairs?
1 of 5: There are five locked doors, one of which is near the stairs down to the exit, and the other four of which are along the side hallways.
2 of 5: The central locked door can be opened if you have Dyson Leyland in your party.
3 of 5: He's lounging around at the top of the big transparent lift in the SW corner of the guild building.
4 of 5: As for the other four locked doors, they can't be opened until you continue on past the first locked door with Leyland until you reach a guarded point.
5 of 5: Push past that point, causing lots of Vampires to appear and the Necromancers to turn hostile, and you will have access to all locked rooms (except Thant and Sandro's throne room, which will now be locked forever).