Get quick and convenient access to just the hints you need for Might and Magic VIII: Day of the Destroyer, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Might and Magic VIII: Day of the Destroyer Hints
Where is the water magic Grandmaster teacher's home?
1 of 4: Black Current, you mean?
2 of 4: He (or whatever) lives in a small sunken boat near the NW corner of the map.
3 of 4: Instead of finding your way around using the paths, you can always swim up and over the mountains.
4 of 4: If a mountain's top is higher than your swim-up limit, then land on it as high up as you can swim and then cast Jump.