Might and Magic VIII: Day of the Destroyer Hints

Teachers

  • Remember that experts (E) require a skill level of 4 or higher to train you, masters (M) require expertise and a skill level of 7, and grandmasters (GM) require mastery at level 10 plus class promotion.

    Skill             Name                 Location
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    Axe M             Jasp Hunter          Hunter's Hovel in NW section of town
    Bow M             Oberic Nosewort      House of Nosewort in NW section of town
    Chain E           Tobren Forgewright   Forgewright Estate in NW section of town
    Dagger M          Jobber               Jobber's Home north of big crystal
    Dark Elf M        Lanshee Caverhill    Caverhill Estate near the Vault of Time
    Fire Magic E      Taren Temper         Temper Hall on the east edge of town
    ID Monster GM     Blacken Stonecleaver Stonecleaver Hall south of big crystal
    Light Magic E     Archibald Dawnsglow  Archibald's Home in NW section of town
    Mace E            Lisha Sourbrow       Townsaver Hall north of big crystal
    Meditation E      Alton Putnam         Putnam's Home on the east edge of town
    Merchant GM       Raven Quicktoungue   Quicktongue Estate near north end of town
    Plate M           Botham               Botham Hall north of temple
    Repair Item E     Evandar Lotts        Lott's Family Home in NW section of town
    Spear E           Matric Townsaver     Townsaver Hall north of big crystal
    Spirit Magic E    Straton Hawthorne    House of Hawthorne near docks
    Staff E           Puddle Thain         Puddle's Hovel in NW section of town
    Sword E           Aerie Luodrin        Luodrin House west of big crystal
    Water Magic E     Ulbrecht Pederton    Pederton Place in NW section of town