The Elder Scrolls III: Morrowind Hints

Become the Erabenimsun Nerevarine.

  • 1 of 12: The Erabenimsun Ashlander Camp is at location 23 on the Molag Mar map.
  • 2 of 12: The ashkhan and his advisors here all tell you to get lost when you ask them about becoming Nerevarine.
  • 3 of 12: Try talking to the wise woman instead.
  • 4 of 12: When you ask Manirai about the Nerevarine prophecies, she'll say that the current ashkhan and his cronies hate outlanders with a passion unequaled, and will never consider naming you Nerevarine no matter what you do.
  • 5 of 12: So kill 'em. That'll fix their wagon! (Besides, Manirai says to, so it's okay.)
  • 6 of 12: Enter Ranabi's yurt and take him down first. He's the weakest of them, and he has several magical items that you might want to use in the next battles (including a Boneweave Gauntlet that puts a constant Shield spell around you when worn).
  • 7 of 12: Next, enter Ashu-Ahhe's yurt and kill him. He has another Shield spell armor item (Mountain Spirit).
  • 8 of 12: The third battle in the ashkhan's yurt is going to be a very tough one. There's no way to trick one of the two guys in there into attacking without the other one, and Ulith-Pal wields a mighty powerful axe. Wear your newly-obtained Shield armor and cast a few protective and enhancing spells before engaging them.
  • 9 of 12: When the ashkhan and all three of his cronies are dead, be sure to get all their special magical items and then report back to Manirai to learn that a guy named Han-Ammu is next in line to be ashkhan.
  • 10 of 12: Visit him in his yurt and talk to him to learn that he doesn't wanna. You need to persuade him somehow.
  • 11 of 12: After speaking to him about "want to be ashkhan," there are three items that you got from your recent killings that you can give him to get him to agree to take the job. (Or if your Personality and his disposition are way high, you might could get away with just showing him the items so that you get to keep them.)
  • 12 of 12: After Han-Ammu's agreed to take over, return to Manirai and talk to her about "Nerevarine prophecies" and "Seizing of the Erabenimsun" to be officially named the Erabenimsun Nerevarine and to get a magical item that can cast the Telekinesis spell.