The Elder Scrolls III: Morrowind Hints

Stronghold

  • 1 of 17: Every high-ranking Great House member needs to have a stronghold of his very own, and you're no exception. Once you gain Aryon's patronage and get promoted to Mouth, you can start work on your very own Telvanni tower.
  • 2 of 17: To start things off, go talk to Llunela Hleran in the Hermitage area of Sadrith Mora's Telvanni Council House.
  • 3 of 17: She wants you to get a construction contract and fill two grand soul gems with the souls of powerful Daedra.
  • 4 of 17: You can easily get the contract from Duke Vedam Dren in Ebonheart's Grand Council Chambers in Vivec by just giving him the promise he wants.
  • 5 of 17: Turn the gems and contract in to Hleran to begin construction on the tower.
  • 6 of 17: Go off and do other things for a few days until you get a journal entry saying to check in with Hleran.
  • 7 of 17: She'll say to go to the construction site (location 20 on the Tel Aruhn map) and talk to Gashnak gra-Mughol. Do so, then return to Hleran.
  • 8 of 17: After another waiting period and journal entry, talk to Hleran again to learn that she needs 5,000 gold and some Dwemer schematics in order to continue work.
  • 9 of 17: You can raise the money quickly by selling valuable armor, weapons, and other stuff to the Creeper (see following link).
  • 10 of 17: You can get the schematics from Mzanchend, which is a ways NW of your tower (location 15).
  • 11 of 17: Look for the scroll entitled "Dwemer Schematic" on a shelf with some jewels in the NW room of the building.
  • 12 of 17: Turn the money and schematics in to Hleran to finish your "regular" stronghold. For further enhancements, you'll have to wait until you're promoted to Master or Magister.
  • 13 of 17: When you're ready, talk to Hleran to find out that she needs a unique book called "Secrets of Dwemer Animunculi" which is in the possession of Raxle Berne, the Berne vampire clan leader.
  • 14 of 17: He and the book are in the observatory in Galom Daeus (location 18). That's not very far away, but it's a very tough fight to get in there and take the book. You might want to try sneaking in while invisible, and then quickly teleporting away once you have the book.
  • 15 of 17: Note that when you pick it up and take it, you'll learn the Dwemer Animunculi spell, which can be used to summon a Centurion Sphere. (Unfortunately, it can't be used in spellmaking or enchanting.)
  • 16 of 17: Give the book to Hleran to start the final phase of construction.
  • 17 of 17: When the place is completed, go check it out. It'll even have Centurion Spheres for guards!