The Elder Scrolls III: Morrowind Hints

What's new in these hints...

  • Okay, *this* is for sure going to be the final release of this hint file because Oblivion is coming out mere days after I write this, and it's going to become my next huge update-it-over-several-years hint-writing project. So enjoy this really final version of the Morrowind hint file, which includes these new features:

    * Several new tips for the character creation process
    * Info in "Spell Tips" on creating spells that can put constant effects on you
    * Combat tip for trying to jump onto your opponent's head
    * Improved many of the quest hints
    * Clarified when and how the "permanent" attribute increases from corprus disease go away
    * Tip for finding a glass jinkblade in Ebonheart's underground cave area
    * Clarified exactly which Fighters Guild quest makes it impossible to ever join the Thieves Guild
    * Glitch tips added for Lalatia Varian's first and second quests for the Imperial Cult
    * Added directions on getting to Tel Mora's Tower Services area to the Tel Mora "Notes and Extras"
    * Figured out how and when the "Strange Man at Gindrala Hleran's House" quest can be gotten


    The release before this one added these changes:

    * Reorganized parts of the encyclopedia-like "General Tips and Information" section to hopefully make it easier to use
    * Added a lot of new stuff to the general tips, much of which is thanks to you loyal readers who wrote in
    * Added the "Creep Train" strategy, which works great for *any* type of beginning character, to the character development tips
    * Redid the section on the PC console cheats so it'll be easier to find stuff (also put in new cheat info sections on factions and journal entries)
    * Added *all* spell types to the "Spell Finding" list, even the easy-to-find ones
    * Put in new tip on training that lets you train a skill to 100 with *any* trainer of that skill very cheaply
    * Added glitch info for using the Light of Day mace to permanently pump up armor class and magicka resistance
    * Added glitch info for using Bound spells to duplicate most armor and weapon items in the game
    * Added "Ideal Armor Sets" list for telling which armor types are the best in all three weight categories
    * Added "Best Weapons" list for telling which artifact weapons are the best in all six categories
    * Proofread all of the quest hints for the first time in two years and made many improvements


    The formerly final release incorporated the following changes to version 2.0:

    * All quests renamed to match the names given in the game's new quest journal feature
    * All annotated map keys now have direct links to misc. quests
    * New questions in the Vivec section about Ordinator attacks and the Puzzle Canal
    * Small correction on the House Redoran quest entitled "Shut the Mines Down"
    * Information on readying constant effect items with negative effects
    * Misc. Tips section in "General Tips and Information"
    * Lists of the best constant effect items, where to find spells of different types, and cheap trainer locations
    * Tips on achieving a 100-point Spell Absorption or Sanctuary effect in the Character Creation tips
    * More tips on enchanting items
    * Great new tip on fast travel via magic spells
    * More hints on freeing slaves
    * New PlayerSaveGame console cheats for giving yourself great constant effects
    * Info on the "position" console command for teleporting things other than yourself
    * Console tip for summoning secret master-quality tools
    * Another XBox cheat added (rapidly increasing weapon skills)
    * Many more additions and corrections


    Version 2.0 added:

    * Information on using many new console commands, including additem, placeatpc, and positioncell
    * XBox cheat codes
    * New recommendations for character creation and early treasure-getting
    * A way to finish the Redoran Hortator quest if you kill off Bolvyn Venim earlier in the game
    * Information on setting the Robe of St. Roris back to "Constant Effect" after applying game patches
    * Positional coordinates for every map location to facilitate quick travel (via cheats, that is)
    * A few game tweaks that can help avoid and solve gameplay problems
    * Info on how to get back stolen items after guards confiscate them
    * A way to use the Boots of Blinding Speed without having to run blind
    * Tips on how to sell items worth more than $10,000
    * Tips on enchanting items
    * Complete list of locations of the items in Yagrum Bagarn's treasure book
    * Complete list of Daedric gear locations
    * The "Easter Egg" that turns Goldbrand into Eltonbrand on a vampire quest
    * How to manipulate attribute multipliers when leveling up in a patched version of the game
    * Lots of minor corrections and rewordings to make things more clear


    Version 1.1 added:

    * Short map keys included on the maps themselves
    * Annotated map keys that tell of any quests related to the map items
    * A list of all rare, valuable, and unique items that are needed for quests
    * Put in an Imperial Legion quest that was accidentally omitted before (Darius' third)


    I would like to thank the following people for contributing to this and previous releases:

    Antony
    Bobby Bishop
    Jason J. Bourdon
    Dragonetti
    Ghost Rider
    Lord Gorelock
    Gryphon16
    Matthew Jenni
    June
    Kristin
    Steve Lacroix
    Thomas Lemmens
    Anna Mnyukh
    Gareth Pilkington Jo Ouston & Co
    Eric Risner
    Kelly Rodgers
    Claude Saucier
    Rob Sellers
    Jason Strautman
    Marc Tajiri
    Ashley Tindill
    Mark W.
    Michael "Whitestrike"
    Wells
    Phillip Whisenhunt
    Matt Wright
    Thomas Wright
    Tristin "Warrior Warlock"