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The Elder Scrolls III: Morrowind Hints
How do I stop being a vampire when I'm done with the quests?
1 of 15: You need to find someone who can cure vampirism.
2 of 15: That someone is Molag Bal, one of the Daedra gods.
3 of 15: Visit his shrine at location 37 on the Bal Ur map.
4 of 15: As soon as you enter the Underground section of the shrine, stop and listen as Molag Bal speaks to you.
5 of 15: Wait for both of his slow paragraph-long messages to appear and disappear, then go do what he tells you to do.
6 of 15: You need to go to the cave called Dubdilla (location 14 on the Tel Mora map) and kill Bal's treacherous daughter and her atronach boyfriend.
7 of 15: Since boats and silt striders are barred to you until this quest is over, you may want to use the strongholds' Propylon Chambers to get from the Bal Ur region to the Tel Mora region. The quickest route is: Marandus --> Telasero --> Falensarano --> Indoranyon
8 of 15: Once inside Dubdilla, find Cumanya and get the key from on the table in her room. It opens the door to the Uncharted Caverns.
9 of 15: Once inside the Uncharted Caverns, drop down into the watery stream and swim south, east, and around to the north until you come to a large cavern that's NE of the door you started at. Find the underwater passage that leads north and follow it along to find two doors to the lower region of the Uncharted Caverns (one of the doors is underwater).
10 of 15: In the lower cavern, you can find two ledges with treasure to levitate up to at the north and south ends of the area. The south ledge has a great Demon Longbow on it.
11 of 15: To get to Molag Grunda and Nomeg Gwai, levitate up and head east down the high-up passage that's about halfway between the middle and southern doors that lead back to the Uncharted Caverns.
12 of 15: Grunda is a very tough Winged Twilight, and her companion is a Storm Atronach, so expect a tough battle.
13 of 15: Once they're both dead, return to the Bal Ur Shrine via the Propylon Chambers (or whatever) and go to the Underground area again.
14 of 15: This time you'll have to make your way to the giant Molag Bal statue and activate it to finish the quest and get yourself cured of vampirism. Back to regular life!
15 of 15: And why not start off by stealing the glass halberd and helm near the Molag Bal statue?