Nancy Drew 26: Tomb of the Lost Queen Hints

Awards

  • 1 of 14: Here are the awards that are possible in the game and what it takes to get them. Have fun!
  • 2 of 14: Camelback: Packing away water like a Camelus -- Drink six cups of water (but not seven all at once, or you'll die from water intoxication). (Yes, that's a real condition. Look it up.)
  • 3 of 14: Code Breaker: Leaving no inscription coded -- Translate all coded hieroglyphics without using "Quick Translate."
  • 4 of 14: Curses! For being well and truly cursed -- See all things that might possibly be evidence of a curse.
  • 5 of 14: Egyptologist: Erudite ancient world detective -- Read all printed material, or at least pick up and turn the pages.
  • 6 of 14: Easter Egg: for finding a hidden surprise.
  • 7 of 14: Feathered Friend: Acknowledging a crested flyer -- In the bird tile puzzle, before you solve it, push the hoopoe in and out seven times.
  • 8 of 14: Gamer: Player extraordinaire - antiquities style -- Play Senet five times, win or lose.
  • 9 of 14: Lights Out: For trying to get a little light back -- After you discover the burial chamber and the flashlight burns out, take it back to the antiquities tent and try to recharge it, then look at the wires on the recharger.
  • 10 of 14: Research Assistant: Helping out an old friend -- Correctly answer eight questions for Professor Hotchkiss.
  • 11 of 14: Scarab Slide: For spending time with insects -- In the scarab puzzle, move the scarabs around 40 times. If you're trying to solve on your own, this may happen automatically.
  • 12 of 14: Translator: Hieroglyphs are cool! -- Translate all non-coded hieroglyphics.
  • 13 of 14: Trivia Tamer: For acing the final test -- Correctly answer the final trivia question.
  • 14 of 14: Charmed: For finding all the phone charms -- In the bonus edition of the game, there are seven phone charms to find.