Get quick and convenient access to just the hints you need for Nancy Drew 11: Curse of Blackmoor Manor, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Nancy Drew 11: Curse of Blackmoor Manor Hints
How do I get into the secret passageway?
1 of 8: Ask the person who told you it was here.
2 of 8: Jane says she got in by fiddling around with the hands on the statue, so go look at the dragon statue. Sure enough, the hands turn. But which way do you turn the hands?
3 of 8: There's a diagram nearby showing how you turn them, though it doesn't look like it at first.
4 of 8: Go back out and look at the door. Remember Nigel's comment (on his laptop) that the elements on Edward's coat of arms all seem to point in specific directions?
5 of 8: Look at it again. The man on the horse is riding to the right, the man standing holding a spear is pointing up, the comet is falling down, and so on. Nigel's right; it's hard to miss once you look for it.
6 of 8: And there are six panels on the coat of arms, and six turnable hands on the dragon. Any thoughts here?
7 of 8: Turn the hands to match the directions in the coat of arms. Here's the final setting you need: