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Nancy Drew 11: Curse of Blackmoor Manor Hints
Freeing the Culprit
1 of 4: Oh no, the villain is trapped! What to do? They need to be punished, but not like this.
2 of 4: But the trap is way too heavy for you to lift. You'd need to be some kind of huge robot to lift that thing!
3 of 4: Hey, how about Aeolus?
4 of 4: Walk to the left past the trap towards the Aeolus board, where you played the game earlier to turn on the air to the furnace. Nancy will do the rest.