Zork Nemesis Hints

How do I set a destination?

  • 1 of 14: There's a panel with six buttons that you use to choose the destination. (The coordinates for Irondune itself are just 0 0 0 0 0 0.)  Once you've done that, click on the joystick to drive the tank.
  • 2 of 14: The destination codes are hidden around Irondune.
  • 3 of 14: One of the books in Kaine's room gives you a bit of a hint as to how the code is hidden.
  • 4 of 14: Encryption is a game.
  • 5 of 14: So is pool.
  • 6 of 14: Take a look at the pool table in the game room and the sign next to it.
  • 7 of 14: Press one of the first four buttons on the pool table to select a pattern for the balls, and then press the fifth button to shoot those balls.
  • 8 of 14: You can also look at the balls after the table has been cleared.
  • 9 of 14: Notice that there are six balls.
  • 10 of 14: Pattern number 3 is "fishing in the desert."
  • 11 of 14: And Irondune is in a desert.
  • 12 of 14: Read the numbers off of the balls after you've shot pattern 3.
  • 13 of 14: Those numbers are 7 4 1 9 5 3.
  • 14 of 14: That's the code you want to enter into the tank.