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A New Beginning Hints
How can I make him leave?
1 of 11: Talking to him you learn that he will only go if some "Einstein" dares to let him work on his shift.
2 of 11: Leave the cafeteria and look around.
3 of 11: Something changed.
4 of 11: On the upper floor.
5 of 11: The door to Barney's bureau is open.
6 of 11: Enter the bureau and search it.
7 of 11: You find a piece of paper (obviously an old fax) and a pencil. Also Fay comments about the fax if you look at it.
8 of 11: Read the paper. It's an order for a specific worker. You might use this to your advantage.
9 of 11: If you enter the name of the guy in the cafeteria, you can send the fax yourself to lure him out of there.
10 of 11: Go back to the cafeteria and read the jacket to learn the name Apollo Langlo.
11 of 11: Use the pencil on the paper; then use the paper on the fax.