Get quick and convenient access to just the hints you need for NiBiRu, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
NiBiRu Hints
How do I get inside the Temple?
1 of 25: You will not be able to go inside until after nightfall, so be sure to complete all the earlier (daytime) puzzles first. Once you are ready to go inside, Pedro will be waiting for you when you return to the Temple after dark.
2 of 25: Pedro reveals something on the floor of the Temple. Figuring out what to do with the pattern on the floor will give you access to the inner areas. But you won't be able to figure out what to do without more information.
3 of 25: The builders of the Temple created a key (of sorts) to provide the solution to the puzzle.
4 of 25: They hid the "key" in another building (now referred to as the Ruins).
5 of 25: You have already placed it in your inventory.
6 of 25: The strange prism is the "key" -- but you'll still need to figure out where to use it.
7 of 25: Have you looked at the back wall of the Temple?
8 of 25: Notice that there is an opening in the middle of the sun. What happens when you click on it?
9 of 25: The moonlight entering the Temple could be useful...
10 of 25: ... especially with a prism in mind. There is an obvious place to put the prism near the opening in the middle of the sun.
11 of 25: Put the prism on the stone pedestal.
12 of 25: Be sure to click on the opening in the middle of the sun afterward.
13 of 25: Looks like the prism is revealing three stone symbols on the floor that are different from the others. Since Martin is already telling Pedro what to do, he must have an idea already of how to get inside.
14 of 25: Pedro can stand on one of the stone symbols, and Martin can stand on another. However, there are three stone symbols on the floor that need to be pressed down and neither Pedro nor Martin seems willing to attempt to stand on more than one at a time.
15 of 25: The symbols on the floor are triggered by weight. Standing on a symbol is one way to trigger them -- but not the only way.
16 of 25: Perhaps you can find something else nearby that weighs enough to trigger a symbol.
17 of 25: There is a large stone on the floor of the Temple (next to the column between the two openings into the Temple).
18 of 25: Pick up the stone and use it to weigh down one of the stone symbols...
19 of 25: ... then move Martin onto the third symbol.
20 of 25: When all three stone symbols are weighted, the statue on the left will slide aside, revealing a dark opening. Martin will need to climb down inside the dark opening.
21 of 25: Perhaps some climbing gear would be helpful.
22 of 25: George mentioned that he is familiar with what would be needed for such an expedition.
23 of 25: Open the inventory, and right-click on the bag prepared for you by George (if you haven't already done so).
24 of 25: Use the rope from your inventory...
25 of 25: ... and tie it to the statue that just finished sliding aside. Now all that is left is to climb down into the dark opening.