NiBiRu Hints

It's too dark to move!

  • 1 of 15: What a time for the bulb in your flashlight to give out!  Lucky for you, there is a light source nearby.
  • 2 of 15: If you were watching carefully when Martin swung the flashlight around the area, the beam of light had illuminated a possible alternate light source.
  • 3 of 15: Search the area on the left.  Note: There won't be an item printed at the top of the screen to identify the item when the cursor is over it.  The cursor, however, will still change to its active color.
  • 4 of 15: There is a kerosene lamp standing on the shelf.  Before you can do anything more with the lamp, you will need to click on it at least two times.
  • 5 of 15: Okay, now to find a way to light the lamp.  At least you won't need to look very far.
  • 6 of 15: Open your inventory to get some matches.  Use them on the lamp.
  • 7 of 15: Once the lamp is burning, you will be able to examine the large machine on the left.  The machine is a generator.  If you could figure out how to turn it on, you might be able to restore the lights in the tunnels.
  • 8 of 15: There are really only three controls -- two valve control wheels (along the front of the generator) and a lever (on the left side).
  • 9 of 15: Have you turned the left valve control wheel, yet?  It moves easily, but the right one is stuck.  Note: Be sure to click on the right valve at least twice.
  • 10 of 15: You've recently dealt with something stuck.  How did you loosen it?
  • 11 of 15: Use the hand oiler on the valve control wheel.
  • 12 of 15: Hmm...  That doesn't seem to be enough to loosen the wheel.  You're not strong enough to turn the wheel with your bare hands.
  • 13 of 15: Use the wrench (from your inventory) on the wheel.
  • 14 of 15: Once you've used both the oiler and the wrench, try again with your hands (by left-clicking without an object).
  • 15 of 15: Now the only thing left is to pull the lever on the left side of the machine.