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Nightlong Hints
I need to open the trapdoor.
1 of 8: The first time is easy, just press the push-buttons.
2 of 8: You need to be a little more inventive when it closes behind you. Don't waste your time trying to be subtle -- brute force is required!
3 of 8: Taking stock of what you are carrying might "spark" off an idea.
4 of 8: Now if only you could ignite the "sparks" that are coming from your #@^*#%& -- it would make a perfect detonator. (Oops, there must have been a glitch while downloading this file from the Net.)
5 of 8: A pity that you used up all the gas to open the sluice gate. No matter, just find some more.
6 of 8: Have you been inside the machinery room?
7 of 8: The cylinders in the machinery room are not quite empty.
8 of 8: The door to the machinery room opens just like a manhole.