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Neverwinter Nights: Witch's Wake Hints
Bridge Area
1 of 8: The old temple in the bridge area is guarded by a bunch of kobolds and one tough zombie warrior.
2 of 8: You want the zombie warrior dead because he has some armor on him that's a lot better than what you start the module with.
3 of 8: If you can't take him down yourself, run around and maneuver the kobolds into attacking him to distract him and soften him up a bit for you (while you use ranged attacks on him, preferably).
4 of 8: When it's all over, search both the zombie and the kobold war captain for items, including armor.
5 of 8: Up on the temple is an altar with a zombie head on it, the significance of which is unknown.
6 of 8: Check out the two doors on the temple at ground level.
7 of 8: The trapped one has some bones behind it with treasure in them, and the locked one has an ethereal leak behind it.
8 of 8: If you can't bash or lockpick the locked door, you'll have to go to the Meerwood and get its key. See the Meerwood Notes to find out where the key is.