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Neverwinter Nights 2 Hints
Chasing Shandra
1 of 12: After the conversation with Bishop is over, you'll get to choose which two henchmen you want to accompany you and Bishop. (I recommend Neeshka and Qara.)
2 of 12: Tell Bishop you're not ready to go yet when he asks. That way, you can pick up remains bags, rest and heal, go outside and barter with merchants, etc.
3 of 12: When you're ready to go, talk to Bishop and tell him. (Right-click and hold on him, then choose "Talk To.") If that doesn't work, go to a world map transition point and travel to the Village of Ember.
4 of 12: Buff up bigtime and save your game before moving west into the village, since it contains a huge and very tough githyanki ambush.
9 of 12: After you free Shandra, talk to her and choose the dialogue option to return to the Sunken Flagon.
10 of 12: Duncan will tell you the story of the battle at West Harbor that occurred when you were an infant, and will explain why there's a silver shard stuck in your chest.
11 of 12: You can then talk Shandra into becoming a "free" companion, meaning she can be with you without taking up any of the three regular henchman slots.
12 of 12: Soon after that, you'll finish Act I and start Act II with Part 1: Murder Trial.