Get quick and convenient access to just the hints you need for Neverwinter Nights 2, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Neverwinter Nights 2 Hints
Ammon Jerro's Haven, At Last
1 of 12: You get this quest when you talk to Mephasm right after entering the haven.
2 of 12: As he'll tell you, you need to somehow gain the cooperation of three of the five other fiends held captive on this level in order to be able to teleport to Ammon Jerro's laboratory.
3 of 12: Starting in Mephasm's room, you can make a circuit around this level, meeting imprisoned fiends as you go.
4 of 12: You can pick any three of them and gain their help in order to make this work. Hints for each are below.