The Elder Scrolls IV: Oblivion Hints

Quake Tip

  • 1 of 3: Before you grab the sigil stone and close this Oblivion world off, you may want to descend to the bottom of the Blood Fortress, exit it, and find the entrance to the Molten Halls a bit to the south.
  • 2 of 3: At the other end of the halls is a door to the Quake Ruin tower, which is all slanty, but has some loot and no enemies.
  • 3 of 3: You can jump onto the red-tinged banister that runs along the wall to get past tricky ramp spots, but there's no need to go all the way to the top of the tower -- there's nothing there.