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Paradise Hints
How do I turn on the steam room?
1 of 11: Once you've given the favorite all the sweetcakes she wants, she asks you to turn on the steam room for her. Talk to her again to get more explicit instructions, then let's get started.
2 of 11: The steam room is in the main room, under that huge bird head thing in the wall behind the spot where Souafi usually sits. To turn on the steam, you need to monkey with the machines in the rooms behind it on either side.
3 of 11: This steam room is the usual combination of obvious switches to pull and bizarre non sequitur things you have to do. I'm going to be fairly explicit here because getting it going turns on manipulating things that are difficult to see.
4 of 11: First you need to light the furnace to create steam. The furnace is in the room to the left.
5 of 11: The pilot light is fairly obvious; it's the thing sticking into the jagged teeth of the furnace. But it isn't lit, and the lighter doesn't help here; the thing doesn't have any fuel. You need to wrap something around it that will burn, then drench it with fuel before you try the lighter.
6 of 11: There's a near-invisible rag hanging off of the large circular thing on the left side of the furnace. Wrap that around the nozzle, then soak it with the oil (that you got from the same shelf where you found the lighter). NOW use the lighter, and we got steam.
7 of 11: Now we need to get the controls set the way the favorite likes them. The controls are in the room on the right side of the steam room, but there's no obvious way to use the medallion there.
8 of 11: The medallion is actually used in the furnace room. Did you notice that machine to the right of the furnace, against the wall?
9 of 11: Use the medallion in the slot on top and pull the lever to get a card. Take that card into the other room and use it in the large machine at right -- that is, insert the card and pull the switch to turn on the light.
10 of 11: Once the light is on, turn and look at the lights on the wall. Use the two cranks to adjust the wheels until the lights hit all the holes.
11 of 11: Turn the right crank 3 times and the left one 2 times. When it's right, the favorite gets up and heads for the steam room.