Prince of Persia: Warrior Within Hints

What do I do in the outer garden?

  • 1 of 20: Unlike last time, there's no lever for you to open a door with.  You'll have to find a way around.
  • 2 of 20: Explore.  Use the landscape camera if you want a different perspective.
  • 3 of 20: In front of you as you exit the building is a ledge you can drop down to.  Do so, scoot across it, jump across the gap, climb up -- this should all be routine by now.
  • 4 of 20: Soon you'll be ambushed by some enemies.  Take 'em or leave 'em...it's your choice.
  • 5 of 20: There's a ledge for you to climb up on from the area where you're ambushed.  Run up the wall to grab it, scoot around, and climb up to the platform above.
  • 6 of 20: On this platform, you'll find what appears to be a broken bridge.  You have to get to the structure without the bridge.  Unfortunately, you can't fly.  Look around carefully for another way.
  • 7 of 20: As you climb up on the central structure's platform, there's a ledge directly to your left.  Climb up it and jump to the pole behind you.
  • 8 of 20: From the pole, jump to the beam beyond that, then jump to the bar to the right.
  • 9 of 20: Swing to the top of the nearby broken wall.  Walk across it.
  • 10 of 20: Jump to the ledge in front of you and scoot around it to the beam on the other side.
  • 11 of 20: Jump from the beam to a bar and swing to the next platform.  Kill the enemies if you want.
  • 12 of 20: Run across the wall until you grab a ledge on the other side.  Pull yourself up.  Heal and save if you want.
  • 13 of 20: Run up the wall here to the right of the fountain.  Climb on top.
  • 14 of 20: Look around for where you can go from here.  Use the first-person and landscape cameras if you need to.
  • 15 of 20: You'll see a smooth tree trunk off to the side.  You can grab this by jumping towards it.
  • 16 of 20: Jump from this pole to the next pole, then the next, then the next.
  • 17 of 20: From the last pole, jump to a nearby beam.
  • 18 of 20: Go forward and move behind a nearby block.  There's a long, flat wall here.  Long flat walls are good for...
  • 19 of 20: ...running.  Run along the wall until you grab a ledge on the other side.
  • 20 of 20: Pull yourself up and you'll be rewarded with a cut-scene.