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Quake 4 Hints
I got out of the medbay, so how do I get back with my squad?
1 of 12: A short way past the medbay, you'll find a nailgun on the floor. Pick it up and nail the Strogg who immediately attack.
2 of 12: On past that, you'll come to what may look at first like a dead end.
3 of 12: However, don't ignore the large doorway that leads to a moving conveyor belt.
4 of 12: Ride the conveyor into the next room and take down the Strogg that attack. (I wonder why they attack a Strogg-lookin' guy like you, anyway? Maybe your very aura screams "Shoot me now!")
5 of 12: After finding a health pack in a dark corner of the room (and going back to the medbay for more health if needed), find the lift panel and use it to call a lift that you can ride up.
6 of 12: TIP: When the lift descends and a gunner attacks, pull out your blaster and use the lift itself as cover while blasting the gunner to death. It's easy and saves precious ammo!
7 of 12: In the room at the top of the lift, get the rocket launcher from the floor next to a dead marine and some spare rockets from on top of a nearby piece of machinery. It's about time you got this hot weapon!
8 of 12: You'll get to try it out on the gladiator who's out on the nearby large balcony.
9 of 12: Past the balcony is another enemy-filled room, complete with another gladiator (who appears when you go for the armor suit and other supplies on an upper walkway).
10 of 12: Fortunately, there's another one of those weird Strogg health stations on a large central column.
11 of 12: TIP: When you go through the door that leaves that area and go up some steps to reach another door, look to the right. You can jump over a big pipe and drop down onto a flat machine surface, from which you can carefully drop down onto another big pipe that has a suit of armor on it.
12 of 12: Soon after that, you'll find a malfunctioning locked door with Voss on the other side.