Quake 4 : Interior Hangar : How can I get Rhodes to where he needs to be to set the charges?
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Quake 4 Hints
How can I get Rhodes to where he needs to be to set the charges?
1 of 8: After Viper Squad takes off in the elevator, return to the room where you cleared out the Strogg and their turrets.
2 of 8: Find the door on the opposite side of the room and go through it.
3 of 8: In the huge multi-level room beyond, you'll find no fewer than three unlocked doors you can go through (two on the lower floor and one on the upper).
4 of 8: You need to go through both of the lower-floor doors and help Rhodes kill off the Strogg in the areas past them so he can set his explosive charges.
5 of 8: After he's set the first charge, be ready for a large Strogg force to attack you when you return to the big central room.
6 of 8: After he's set the second charge, follow him through the unlocked upstairs door and on to the room where you can watch the charges being detonated.
7 of 8: After that, Rhodes is ordered to stay put, and you're going to have to hunt down Rhino Squad again.
8 of 8: However, that will have to wait for the MCC Landing Site level. To get to it, find the interactive exit panel in the other half of the room you're in.