Rhem 3 Hints

How can I use the underground railcar?

  • 1 of 12: Enter it and look around.
  • 2 of 12: Looking through the front (south) window you see two green buttons. The left one opens a code panel.
  • 3 of 12: Enter the correct code and close the panel. The yellow buttons reset the respective square; the middle button lets you check the code you entered.
  • 4 of 12: The code consists of 2 squares with 4 fields, which change between black and white when you click at it. Search for something like that around this area.
  • 5 of 12: You can find it in the corridor to the rail cart on the opposite wall of the ladder leading to the corridor.
  • 6 of 12: Using the red button in the middle, you see that there's a difference between "white" and "white."
  • 7 of 12: "White" says "even" and "black" means "odd," but for the exact value of the code squares, you have to look elsewhere.
  • 8 of 12: Like nearly always in the game, look in the library for the hints.
  • 9 of 12: Book 2 holds these symbols, but look for the hint that shows both symbols.
  • 10 of 12: Page 5 of book 2 tells you the right combination.
  • 11 of 12: 2 4    7 3
    8 1    6 0
  • 12 of 12: After entering the code, press the left button to close the panel, then the right button to start the cart.