Sam & Max: Season 1 Hints

How do I stop Harry Moleman?

  • 1 of 10: Remember what you did to get away from the bad guy in Episode 1: Culture Shock?
  • 2 of 10: In that episode, Sam used Brady Culture's weapon against him, or at least against his minions the Soda Poppers.
  • 3 of 10: Sam and Max can't be hypnotized, but presumably Harry has no such protection. What happens if you take one of the hypnotizing bears off the conveyor belt and use it on him?
  • 4 of 10: The hypnosis works just fine, but the message isn't helpful -- telling him to give money to himself doesn't get you out of here. Do you remember another tinny recorded message here in the casino that might be more useful?
  • 5 of 10: The one-armed bandit says, "You're on fire!" when you win. That's a little odd, but it might do some good. And remember, when you got the bandit to give you the sandwich, Chuckles said he was going to fix it --
  • 6 of 10: -- and sure enough, there it is over on the table to the left of the door. Aha! and there's a handy screwdriver next to it.
  • 7 of 10: Use the screwdriver on the bandit to get the voice box, then drop the voice box into the hopper to have the machine insert it into a bear. Pick up the bear and use it on Harry --
  • 8 of 10: -- and, convinced that he's on fire, he immediately runs over to grab the fire extinguisher. But ... so what?
  • 9 of 10: What happened when Max, in the throes of his melodramatic death scene, leaned on that giant lever?
  • 10 of 10: What would happen to Harry if he made the same journey? Ooo, this I gotta see. Pull the lever, Max! -- er, Sam!