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Sam & Max: Season 1 Hints
How do I get into the locked closet?
1 of 9: The door is locked, and there's no key in any version of reality. You'll need to find another way in.
2 of 9: There's a nice wide clearance under the door that you could use --
3 of 9: -- if you were two-dimensional like a piece of paper, that is.
4 of 9: Which isn't as farfetched as it sounds. This is just a computer game, after all. What you need are some good cheat codes.
5 of 9: Barring that, maybe you could hack into the game and tweak the programming a little.
6 of 9: Go to the place where the C.O.P.S. were in the real world and see what you see. (In the real world it's called Lefty's; here, it's the Control Room and it looks like a giant plug.)
7 of 9: Talk to the four computers to find that one of them, the TI-style computer that was wearing a "Curt" nametag in the real world, is in charge of width. Now how to mess with his programming? Check your inventory.
8 of 9: Your listening bug is now a computer bug, aha!
9 of 9: Use the bug on the computer to go flat. You can now sidle back over to Sybil's and slide under the door to get the goods. When you're done being flat, come back and take the bug off the computer.