Splinter Cell: Chaos Theory Hints

How do I get past the starting areas?

  • 1 of 10: Where you first start the mission, there's a rope dangling down and a trap door nearby.
  • 2 of 10: The rope is how you got in here, so try the trap door.
  • 3 of 10: Open it and climb down another rope to get into a large warehouse.
  • 4 of 10: From there, sneak over to the door on the other side that's up on a slightly raised floor.
  • 5 of 10: TIP: Shoot out the hanging light that illuminates the path to the door from a distance, then sneak up to the door when the two workers aren't near the steps.
  • 6 of 10: In the next room, OCP the camera that's watching the locked door before you hack it or enter the keycode (which can be learned by interrogating one of the warehouse workers).
  • 7 of 10: After you go through the locked door and down a short hall, you'll find a small security office to the left and an entrance to a larger office area to the right.
  • 8 of 10: ALTERNATIVE: You can skip the locked door and camera entirely by sneaking over to the front of the truck in the warehouse and dropping down into the floor opening. Squeeze your way along the narrow passages until you reach an apparent dead end, then find the hard-to-see short ladder, climb up it, and open the trap door into the small security office.
  • 9 of 10: FURTHER TIPS: Wait in the dark area of the security office for a guard to sit down at the desk, then sneak up on him and grab him. You can then easily sneak up on the two guys working on computers in the office area, and can sneak by the two guys who are dozing in the bunks area. (But don't neglect to pick up the cool flash grenade from the first nightstand on the left side of the bunk room.)
  • 10 of 10: ALTERNATIVE #2: If you don't mind skipping the office area entirely, there's another way out of the big warehouse. OCP or shoot out the hanging light in the crate area where one guy is working, then sneak over there and shimmy up and over the right set of shelves. (Or cut the material in the dark corner of the crate area, go through it and mantle up some crates and then onto a metal beam, and sneak across the metal beams to get to the same place.) Move forward to find a crawl space in the back wall that leads to a room with a trap door. It'll get you down into the bunk room near the sleeping soldiers.