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Sentinel: Descendants in Time Hints
Help in identifying puzzles
As you play through the game, you may notice a faint symbol near the middle of the screen, looking something like a gold-colored arrow (of sorts). As you move, you may note that the arrow moves, as well -- not only in placement, but in orientation, size, and strength. (In fact, at some times, you may notice more than one arrow surrounding your cursor.)
The arrows are intended to convey the information that there is a puzzle nearby. They do not "give away" anything about the goal of the puzzle, or the solution to any puzzle -- or, for that matter, even the puzzles specific whereabouts. It may take a bit to get used to using the arrows for the purpose for which they were intended, however.
It is important to understand that the existence of the arrows is purely a matter of proximity to a puzzle -- in a "direct line" manner of speaking (i.e., without any concern for intervening boundaries, or even the ability to reach the puzzle from the current location). In other words, you may be standing on one side of a wall, and there is a puzzle on the other side of the same wall. The "puzzle indicator" arrow may be quite strong, seeming to point right through the wall -- and yet, from where you are, there is no way to reach that puzzle. Perhaps the arrow is pointing to something a level above where you are standing, but there is not (at the moment) any way to get to the next level.
Use the arrows to help you decide where you need to head. But don't get confused (or frustrated) when you cannot seem to immediately locate the puzzle that the arrow is pointing to.
In like manner, you may actually be positioned in such a way that two, or even three, puzzles (or perhaps even two or three elements of the same puzzle) are in slightly different directions (or -- even more confusing -- you are standing in the midst of them). At times like this, the "help arrows" can become confusing, until you understand how they work, and how to use them to your advantage.
The best thing to do, when you initially see any of these arrows, is to move. When you are stationary, there is little help that the arrows can provide. But since they are relative to your position (and the position of the nearby puzzle), your movement will cause the arrow to rotate, or move, in a three-dimensional manner, that should provide feedback that will help you decide how far away the "target" is, whether it is on the same level as yourself, etc.
As a final note, it is not necessary to use these arrows to solve any of the puzzles. The game can be played -- and solved -- even if the "help arrows" are completely ignored.