The Elder Scrolls IV: Shivering Isles Hints

A Door in Niben Bay

  • 1 of 12: This is the quest that starts the Shivering Isles main quest series.
  • 2 of 12: Once you have the quest, make it active and check the world map to find the island that you need to go to a bit east of Bravil.
  • 3 of 12: After you swim out to the island, go up the ramp at its SW corner or use the passage on the west side that leads to the island's center.
  • 4 of 12: Either way, climb the pathways until you reach the portal that's up on the island's east end. (TIP: Check for new types of plants to harvest along the way.)
  • 5 of 12: Soon after you approach the portal, a guy named Belmyne Dreleth will come out of it and turn hostile.
  • 6 of 12: Either help Gaius Prentus kill him, or just let Prentus do it by himself.
  • 7 of 12: After it's done, talk to Prentus about the door and how everyone who goes in and then comes back ends up totally crazy.
  • 8 of 12: You'll end up in a small room with a guy named Haskill sitting behind a table.
  • 9 of 12: Sit down on the chair across from him and then talk to him.
  • 10 of 12: After your first conversation is over, talk to him again and say that you'll do it.
  • 11 of 12: You'll be frozen in place as Haskill disappears and the walls of the room you're in turn into butterflies and fly away. Yeah, this is Crazy Town, all right!
  • 12 of 12: When you regain control, get up out of the chair and start exploring.