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The Elder Scrolls IV: Shivering Isles Hints
What's new in release 3...
This is release 3, and it includes the following additions:
* Note about selling stolen goods in the general tips' question about who the best merchants are to sell to
* Tip on where it's best to wait for the late-night meeting during the "The Lady of Paranoia" main quest
* Fact that city guards can be frenzied, and script editing tips, in the Ruin's Edge bow info in the above-mentioned main quest
* Note about pickpocketing items back from Ahjazda sooner rather than later on the "The Coming Storm" misc. quest
* A couple of minor corrections
Release 2 included the following additions to the original release of 4/23/2007:
* Construction set version update in general tips
* Note in the New World Map Teleportation Coords section to not use console codes to teleport between Tamriel and the Shivering Isles
* Fixed two minor technical problems with the map
* Tip for buying a bow from Dredhwen if you don't have one on the main quest "Through the Fringe of Madness"
* PC console tip in "Through the Fringe of Madness" for getting rid of the Gatekeeper's keys after the quest is over
* Note in the Dawnfang/Duskfang info about it being fully repaired and recharged when it switches forms, and about how to quickly power up each blade
* Note about how to make Jyggalag's Favor potions lighter in the "Understanding Madness" main quest
* Improved combat tips in the Milchar portion of the "Symbols of Office" main quest
* Tip for frenzying Brithaur outdoors in the "Brithaur" misc. quest
* PC console tip in the "The Coming Storm" misc. quest for making the three items droppable if you steal them back
* Correction in the Earil's Inventory item of interest about his inventory being set when you enter the Crucible District, not the city in general
* Rooptop Treasure item of interest
* Many minor little corrections and additions
If you have any tips or corrections that I could use to improve this hint file, write to me at dunigase@yahoo.com or dunigase@wmconnect.com.