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Singularity Hints
How do I move on past the reverts' area?
1 of 12: Both tunnels leading out are blocked by large metal gates. Look near both of them for something you can do.
2 of 12: One of them has a small yellow-tipped plant growing on the floor in front of it. Try aging that.
3 of 12: That pushes the gate open a bit, but not enough for you to get through. However, notice the crate that's on the other side.
4 of 12: It's too big to fight through the opening, but you can age it to fix that problem.
5 of 12: However, you can't use it to further open the gate. Look around for something else it might be useful for.
6 of 12: Look to the left of the gate to find a sewer tunnel that you can't get up to. That must be what the crate is for!
7 of 12: De-age it, then use it to jump into the sewer tunnel. You can then move through the tunnel (grabbing a weapon tech item as you go), and drop down on the other side of the gate.
8 of 12: However, you're not out yet. You still have a nearly closed garage door to deal with.
9 of 12: You know the routine. Age the crate so you can pull it through the gate, then set it under the garage door and de-age it. Then you can crouch-walk under the door.
10 of 12: Almost done! Age the crate so you can pick it up again, then move slowly forward, letting it trigger the plant tripmines for you.
11 of 12: Past them, drop and de-age the crate, then use it to get over the partly open metal gate.
12 of 12: TIP: Move forward to the drop-off ahead slowly so you can grav-pull in the two bits of E99 tech on the floor below before dropping down and getting a checkpoint save.