Stonekeep Hints

READ ME!

  • Spell costs are listed a 3 comma separated values. The first value is the cost without a strength meta rune, the second is with the x2 meta rune, and the third with the x3 meta rune. The "x" list is the otherwise unmodified spell costs. The "b" list also has the "ball" meta rune which causes an area effect. The "d" list uses the "duration" meta-rune, and the "db" list has both duration and ball meta runes. The "p" list also has the red dot "potency" meta rune. I've only tested a few combinations, as this is tedious to chart out. In some cases, I list the value for "dbp3", which means that the spell was modified with the "duration", "ball", "potency", and "times 3" meta runes respectively.

    Note that the costs are NOT linear.  Fireball3 at a cost of 1 was one of my favorite spells, but be careful of close range combat.  For difficult fights, Try casting armor db3 and shield db3 next to a mana circle, then go into the mana circle & teleport (or run quickly) to the fight.  This can be tedious, but works well.

    *** NOTE ***

    I did not do the spell costs;  they came from Robert Laddish, so if you have trouble with them, I cannot help you.  Most of the spell costs are unknown (probably because he never figured them out), but about 15 of the 30 or so magick runes have costs in their information blocks.  Good luck interpretting the information above and the information in the COST sections of the information blocks for each spell!

    There are also locations for most of the runes.  For the coordinates, you will have to read the ITEMS IN THIS AREA sections for the game level hint subjects where the location information blocks for each magick rune here direct you.