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The Elder Scrolls V: Skyrim Game Add-Ons (DLC) Hints
Temple of Miraak
1 of 13: Move past Frea and check the three side rooms for supplies, then move on down the passage until you come to a doorway with a pressure plate on the floor past it.
2 of 13: Wait there for two cultists to appear ahead, then either charge them or dodge aside and let Frea do the heavy fighting.
3 of 13: Go through the room past them, then watch out for two pressure plates as you make your way to a closed gate that you can open with a pull chain.
4 of 13: Go past the gate and wait until Frea notices some damaged stairs, then optionally find a way to get up to the balcony they lead to.
5 of 13: Drop back down from the balcony if you're on it, then go around the room's outer walkway until a couple of draugr (including a deathlord) break out of their sarcos.
6 of 13: Lead them back to Frea so she'll help you fight them. Try to avoid the notice of the three cultists who are in the downstairs area in the center of the room until the draugr are dead, then help Frea finish them off, too.
7 of 13: Go down the stairs and into a crypt area, then use the handle that's on the pedestal to the left of the closed gate to open it. Past the gate, crouch-walk along and watch for "sleeping" draugr in burial niches that you can get preemptive sneak attacks on.
8 of 13: Keep going until you reach a swinging gate trap, then carefully avoid its pressure plates while going past it and getting the attention of several draugr. Go back past the pressure plates, then give Frea supporting fire from there.
9 of 13: Go down either the left or right passage past that, then turn left to find a wooden door that's opened and closed by a pressure plate on the floor. (Note that there are also flame traps involved.) Make sure the door is open, then sprint through it before Frea can hit the pressure plate and close it.
10 of 13: Past that is a set of swinging axe traps that Frea doesn't want to go through. It'll be up to you to get to the other side and use the lever to turn them off.
11 of 13: Fortunately, it's easy to crouch down and sneak past each swinging axe safely by hugging the left or right wall. After you use the lever, wait for Frea to catch up, then move on ahead and through an iron door to find a room with a closed gate.
12 of 13: Push up against the short raised bridge that's past the gate to knock it down, then crouch-walk forward while watching to the left for a cultist and two draugr to also lower bridges. Start the combat with a sneak-attack, then hang back and use ranged attacks while Frea charges in.
13 of 13: Watch out for pressure plates as you move across to where the cultist and draugr appeared, then go through the door that leads to the Sanctum area.