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The Elder Scrolls V: Skyrim Hints
Altering the Difficulty Settings
There are two game settings that you'll need to change if you're wanting to alter the combat multipliers used for some particular game difficulty setting. Below is a list of all five difficulty settings, from easiest to hardest, with the names of the two game settings that go with each.
The first game setting is the multipier that's used on your attacks on enemies, and the second game setting is the multiplier that's used on their attacks on you. In order to make the two settings proportional to each other, the value of the first one should be the reciprocal of the value of the second one. For instance, if the second one is 2, the first one should be 1/2, which is 0.5. Or if the second one is 0.5, the first one should be 1/0.5, which is 2.
As an example, let's say you want to make the highest difficulty setting (master) be as hard as Oblivion's highest difficulty setting. It used 6x multipliers, so you'll need to change the two master-level-related game settings to use 6x multipliers. That means the second one would need to be 6.0, and the first one would need to be 1/6, which is approximately 0.167. The two commands you'd need to make the changes are given below.
Conversely, if you wanted to make the easiest (novice) setting be as easy as Oblivion's lowest difficulty setting, you'd switch the two numbers while using the two game settings listed for "novice," giving:
If you want your changes to be permanent so you don't have to type them in every time you run the game, use the Creation Kit program to create your own add-on file. To do that, run the Creation Kit and load up the Skyrim.esm file, then bring up the "Gameplay" menu and choose "Settings..." Scroll down the alphabetized list to the "fDifficulty" section, then select a setting you want to change. Click on the "Numeric value" window over to the right, then backspace over the existing number and type in a new number. Do that for all the settings you want to change, then click on the "OK" button. Go to the "File" menu and save the module, giving it whatever name you want. The next time you run the game, choose "Data Files" on the launcher menu and make sure there's a checkmark next to your module's name before you choose "Play."