Get quick and convenient access to just the hints you need for Star Trek: Judgment Rites, without staying on our website. Just download a free trial
version of our UHS Reader software and
a copy of these hints. You will get the
same gradual hints you see here -- unlike ordinary cheats or a
walkthrough that can spoil your game.
You can also buy the full version of the UHS Reader
for Windows or macOS. For just $14.95, you get full access to hints for
hundreds of games and 1 year of free updates. You can also search, decode, or print an entire
game's worth of hints at once.
Ask the Author
If you have questions about a puzzle that aren't answered
anywhere in these hints,
you may contact the author.
Star Trek: Judgment Rites Hints
How can I get inside room 10?
1 of 10: You have two options here. I'm only going to cover the one that gives you the better score.
2 of 10: Sometimes, terrorists have legitimate complaints.
3 of 10: Maybe you should try to find out what they are.
4 of 10: There's a communications panel that might let you talk to the terrorists. See other questions in this section for help in getting it fixed.
5 of 10: Then use Kirk to talk to the terrorists.
6 of 10: Pick dialog options that will convince them to release the hostages. If you want to know what to say to win them over, read on to the next question.
7 of 10: Start with dialog choices 1, 1, 2, 1, 1, and 1.
8 of 10: Then try 1, 2, 1, 1, and 2. This path should give you information on the Onacan family and the Quelque and will start negotiations between the two families over the object.
9 of 10: (As a side note, you can use the transporters to stop the terrorists.)
10 of 10: Fix the transporters and beam in the gas canister. You won't get nearly a full score this way, though.