Syndicate Wars Hints

Mission REF 3: Vancouver

  • OBJECTIVE: Persuade the scientists.

    BACKGROUND INFORMATION: see REF 3 Geneva

    MISSION TACTICS:
    Welcome to the last trainer Mission -- it's also the first real challenging mission. Your Mission is to persuade 2 scientists that are guarded by policemen. But more important: this Mission can provide you with the money you so desperately need.

    There are three cars, driven by Zealots. Each car has a suitcase of 200000 credits. As you arrive in the town, a battle will be going on more eastwards of the map. The battle is between the Unguided and some Epoch agents. Let the Unguideds do the dirty work; as soon as the cars are destroyed, join the battle and kill the remaining Unguided with the miniguns. Look out for the policemen, because they work with the Unguideds in this mission. Take the suitcases as a reward. As you walk closer to the location of the scientists, you'll encounter some more Unguided and policemen. Only two will attack you at the same time

    Don't get too close to the scientists yet. When they notice you, they'll run away to the nearest tube entrance, and they will be transported to the other side of town before you know it. Stay close to the wall of the building, and first kill the two agents who will approach you. Wait until the other two (who are closer to the scientists) decide to leave their position. Then take those two out too. Now you can go to the scientists, armed with the persuadertron. They'll start running, but they'll stop as soon as they are persuaded to stay. Now run full speed to the tube entrance to the south, because Unguided forces are starting to close in on you from all directions. Take the tube (by walking through it) and it will take you quite close the IML point. Watch out for the scientists when they leave the tube, because they will start to walk back to the original tube entrance. It's not a bug: you just clicked more than once on the tube entrance to get all the agents boarded.

    Go back to the IML point and kill the two zealots who are waiting there. Be sure to be a little bit ahead of the scientists. But you must also be sure that no Unguided is sneaking up from behind, because this way he would have a clear shot on the scientists. It's only a matter of time before the Unguideds will notice the escape by tube, and if you wait to long, you will have to deal with them and at the same time protect the scientists. This is almost an impossible task.

    Walk to the IML point, and your Mission is over.

    Note: Check the money bug, related to this mission.